Presentations

Giving credit where credit is due, my dad David J. DeMarle is an expert in creativity, chemistry, value engineering and future forecasting, and towing icebergs! (For a sample of his work see http://www.value-eng.org/knowledge_bank/attachments/DeMarle%20-%20A%20Metric%20for%20Value.pdf ). Learning at his knee, I love to share my knowledge with diverse audiences. Below is a listing of presentation, panels and experiences I've led outside the classroom. Some of my presentations can be found at SlideShare (http://www.slideshare.net/anndemarle).
  1. BREAKAWAY: Combatting Gender-based Violence through Student Created Games”, Speaker at the Serious Play Conference, ( https://seriousplay-ucf.com) Orlando, Florida, July 25th, 2019. 
  2. BREAKAWAY: Combatting Gender-based Violence through Student Created Games”, Speaker at the Serious Play Conference, ( https://seriousplay-montreal.com/2019-conference-program/ ) Montreal, Canada, July 12th, 2019. 
  3. “Emergence: What I Know Now in Art, Technology, & Education”, Generator Reckless Ideas Series, Burlington, Vermont, March 25, 2019.
  4. "Players as Transitional Characters: How Youth Can "BREAKAWAY" From Gender-based Violence", Co-speaker at MIT Connected Learning (http://sched.co/Eh08), Boston, MA, August 2, 2018.
  5. "ALT_Classroom: Building a Dev Studio Inside Academia for Student and Partner Success", Speaker at the Serious Play Conference, ( https://www.seriousplay-ny.com/2018-conference-program/) Buffalo, New York, July 18th, 2018. 
  6. "Serious Games in Higher Education", Panelist at the Serious Play Conference, ( https://www.seriousplay-ny.com/2018-conference-program/) Buffalo, New York, July 18th, 2018. 
  7. “It’s Code Dude, We Can Do Anything: Changing Tools, Changing Culture”, BTV Ignite: Reverse Pitch, Burlington, Vermont, May 4, 2018.
  8. "Time and Space Annihilated: Innovation, Communication and Society", Speaker for the Vermont Humanities "The Double-Edged Sword of Technology" Conference, Speaker for the Vermont, Burlington, Vermont, November 10, 2017. 
  9. "Games for Change", Emergent Landscape Series panel discussion, Champlain College, October 11, 2017.
  10. “Video Games: Changing Stories and Changing Behaviors”, Speaker at the Humanities Council First Wednesdays Series, (https://www.facebook.com/VermontHumanities/#), Essex Junction, Vermont, May 3, 2017.
  11. "Determining Truth: Rethinking Society and Leadership under Media's Shifting Landscape", Panel Organizer with speakers John Abele, Narine Hall, Paul Ledak, Michael Skoler, Judy Rodgers, Champlain College, Burlington, Vermont, April 19, 2017.
  12. "Emerge, Innovate, Inspire", Speaker at Champlain College Career Conference, Burlington, Vermont, March 28, 2017.
  13. "It's Code Dude, We Can Do Anything", Speaker at Champlain College Innovation Week Conference, Burlington, Vermont, October 18, 2016.
  14. Being a Creative in a Technological World”. Presentations on innovation and technology and game design workshops at universities in Shanghai and Guangzhou, China, November 19 and 23, 2015
  15. “Video Games: Changing Stories and Changing Behaviors” Speaker at the Vermont Humanities “Why Do Stories Matter? Conference (http://www.vermonthumanities.org/fall-conference-2015-schedule/), Burlington, Vermont, November 15, 2015.
  16. Laura K. Winterbottom March (http://www.lkwfund.org/lauras-march/#) , introductory remarks, Burlington, Vermont, September 12, 2015. 
  17. Gamification and the Enterprise”. Speaker at the Enterprise Growth Leader Summit, Zhangjiakou, China, July 19, 2015.
  18. “Gaming and Empathy”. Panel facilitator, Images and Voices of Hope: Restorative Narrative Summit (http://ivoh.org/how-empathy-factors-into-storytelling-video-highlights-from-the-summit/ ), Haine’s Falls, NY, June 2015.
  19. “Work and Play: Applying Game Design Thinking for Education and Business”. Keynote speaker at “Technology Showcase: Engaging the 21st Century Learner, Middlesex Community College”, (http://mxcc.edu/cnm/2015/03/16/tech-showcase/). Middletown, Connecticut, April 10, 2015.
  20. BREAKAWAY: A Narrative Game’s Success at Addressing Gender-based Violence”. Presenter at International Game Developer’s Conference 2015, Narrative Track, (http://www.slideshare.net/anndemarle/gdc15-breakaway-a-narrative-games-success-at-addressing-genderbased-violence). San Francisco, CA, March 2, 2015.
  21. “Work and Play: Applying Game Design Principles for Community Engagement, Learning, & Productivity”. Presenter, Brainstorming Facilitator at “Building a Better World: The Flourish Prizes Brainstorming Session”, (http://www.slideshare.net/anndemarle/building-a-better-world-gamificationfebruary2015). Champlain College, Burlington, VT, February 2, 2015.
  22. “Working with Children And Young People For Gender Equality By Preventing Violence And Transforming “Masculinities’”. Panelist at “2nd MenEngage Global Symposium” (http://www.menengagedilli2014.net). New Delhi, India, Nov. 13, 2014.
  23. “Engaging Youth as Champions in Ending Violence Against Women & Girls”. Presented on UNFPA sponsored panel “UNFPA and Partners: A legacy of engaging men and boys for gender equality and health” at “2nd MenEngage Global Symposium” (http://www.menengagedilli2014.net). New Delhi, India, Nov. 10, 2014.
  24. BREAKAWAY: Combating Violence Against Women and Girls through Soccer Video Game and Youth Camps”. Presented with Dr. Hua Wang research results from BREAKAWAY El Salvador on the Gender, Sex, and Sexuality panel at “Meaningful Play: Designing and Studying Games that Matter” (http://meaningfulplay.msu.edu/). East Lansing, Michigan, October 16-18, 2014.
  25. “Incubating Games and Emergent Media in Vermont: Opportunities, Challenges, and Next Steps”. Panel Moderator, hosted by the Vermont State Office of Creative Economy and Champlain College, Burlington, Vermont. May 18, 2014.
  26. “App Development from Concept to Product at Champlain College’s Emergent Media Center”. Presented a Master Class for media and technology professionals in Shanghai with an emphasis on development for innovation, Shanghai, China. http://www.slideshare.net/slideshow/embed_code/32884166 March 13, 2014.
  27. “Creating Champions: BREAKAWAY Game and Camp Model”. Presented in concert with the celebration of the UN International Day of Women, Spanish Cultural Center—web radio, to the School of Engineering at the University of Sonsonate, and at the United Nations, El Salvador, http://www.slideshare.net/anndemarle/demarle-breakaway-game-and-camp-model San Salvador, El Salvador November 28, 2013.
  28. “The Emergent Media Center”. Presented program on the principles and projects of the Emergent Media Center to Chinese entrepreneurs and government officials, Fengxian and Zhejang, China. http://www.slideshare.net/anndemarle/demarle-the-emergent-media-center-at-champlain-college-2013 October 21-25, 2013.
  29. “The Quiet Unnoticed: Thoughts on a Sabbatical Year”. (http://www.slideshare.net/anndemarle/the-quiet-unnoticed-ann-demarle-sabbatical-20112013). Champlain College, March 28, 2013.
  30. Play Again film screening and discussion”. Panelist (along with Dr. Olga Jarrett) at Champlain College’s early Childhood education Spring Speaker Series, May 22, 2013.
  31.  “Emergent Media, Shifting Paradigms, and Next Gen Thinking”. Presenter at “Healthy Mind. Healthy Body. Healthy Spirit.” (http://www.sugarbush.com/vermont-real-estate/sugarbushliving/blog/healthy-mind-healthy-body-healthy-spirit-119). Sugarbush Resort, Warren, Vermont, February 23, 2013.
  32. “Heroes: Can Games Create Real-World Champions”. Guest Lecturer for Massachusetts Institute of Technology (MIT) Game Lab, Massachusetts Institute of Technology, Cambridge, Massachusetts, December 5, 2012.
  33. “Time & Space Annihilated: Innovation, Communication & Shifting Paradigms”. Keynote speaker at Vita-Learn’s “Vermont Fest 2012: Engaging Successful Learners”. Killington, Vermont, November 8, 2012. https://sites.google.com/a/vita-learn.org/vitavtfest-12/home/keynote-speaker
  34. “Heroes: Can Games Create Real-World Champions”. Keynote speaker at “Meaningful Play: Designing and Studying Games that Matter” (http://meaningfulplay.msu.edu/). East Lansing, Michigan, October 18, 2012. http://www.slideshare.net/anndemarle/can-games-create-real-world-heros
  35. “Time & Space Annihilated: Innovation, Communication and Society”. Panelist at St. Michael’s College’s “Disconnect to Reconnect: Digital Media Culture and Mental Health” panel. Winooski, Vermont, March 29, 2012
  36. “Learning, Assessment and Serious Games:  Challenging Assumptions and Charting Directions”. Panel organizer and panelist at New England association of Schools and Colleges (NEASC) 126th annual meeting, Boston, Mass, December 7, 2011. http://www.neasc.org/executiveoffice/annual_meeting/conference_program/ 
  37. “Game Design Thinking for the Enterprise”. Presenter to Xerox Research, Rochester, NY, November 2011.
  38. “Gamify Your Meeting Portfolio: How Game Principles Can Create Engagement for Meetings and Events”. Webinar with Lauren Nishikawa for Meeting Professionals International, January 2011. http://ivoh.org/world-summit-2011-ivoh-youth 
  39. “Positive Play, Real World”. Panelist at Montreal International Game Summit, Montreal, QC, CN, November 2010. http://positiveimpactsig.wordpress.com/events/
  40. BREAKAWAY: A Game to Address Violence Against Women”. Panelist at International Day for the Elimination of Violence Against Women events at the UN, New York, NY, November 2010.
  41. “Getting in the Game: Leading Edges of Responsible Gaming & Interactive Media”. Panelist at The Bioneers Conference, Marin, CA, October 2010.
  42. “Shifting Paradigms: An Exploration of Exponential Change Brought on by Technology”, presenter at Vermont’s Career Jam 3.0, Burlington, VT, October 2010.
  43. “Inspired Games”, Images and Voices of Hope: Inspiring Media in an Open Source World, Haine’s Falls, NY, September 2010. http://ivoh.org/world-summit-2010-presenters-ann-demarle 
  44. “Why Smart Phones Need Smart Apps”. Presenter at Elliott Masie Learning 2009, Orlando, FL, November 2009.
  45. “Mobile Application Experiment”. Led 5 Champlain students in 3 day game design jam to build open source iPhone applications for business learning executives to support the on-boarding process and forgetful professors, Elliott Masie Learning 2009, Orlando, FL, November 2009.
  46. “Turning Tides: A Game to Combat Gender Violence”. Presenter at Montreal International Game Summit, Serious Games track with Champlain students Heather Conover, Brian George, and Wes Knee, Montreal, QC, CN, November 2008.
  47. “Game Design 101”. Presenter at Elliott Masie Learning 2008, Orlando, FL, October 2008.
  48. “Real Time Game Design”. Led 6 Champlain students in 3 day game design jam to build an open source content learning game for business learning executives on telecommuting, Elliott Masie Learning 2008, Orlando, FL, October 2008.
  49. “Yes Vermont”. Ribbon Cutting: Grand Opening Celebration of the Emergent Media Center, title of 1 of 3 speeches throughout the course of the event, sponsored and attended by Governor Jim Douglas and Champlain President David Finney. October 2008.
  50. “Writing in the 21st Century”. Panelist at the Burlington Book Festival, Burlington, VT, September 2008.
  51. “Emergent Media, Shifting Paradigms and the Next Gen Workforce”. Presenter at Reaching Today’s Students: Integrating New technology into the Classroom, Champlain College, Burlington, VT, June 2008
  52. “Fast Forward: Game Today and Tomorrow”, Track organizer and speaker at IEEE CS Technology Summit, Game Development track, Las Vegas, NV, May 2008.
  53. “Emergent Media, Shifting Paradigms and the Next Gen Workforce”. Keynote at Vermont Business Expo’s Technology Luncheon, Burlington, VT, April 2008.
  54. “Emergent Media, Shifting Paradigms and the Next Gen Workforce”. Presenter at IBM Education Series, Essex Junction, VT, April 2008.
  55. “Reaching Out, Looking Into: Building mutually beneficial partnerships”. Presenter at International Game Developer’s Conference 2008, Education Track, San Francisco, CA, February 2008.
  56. “Building Game Education, Champlain College”. Panelist at International Game Developer’s Conference 2008, Education Track, San Francisco, CA, February 2008.
  57. “State of the Game: Development in Vermont”. Presenter at Vermont’s Career Jam 3.0, Burlington, VT, February 2007.
  58. “A Renaissance Degree for the Digital Generation”. Presenter at Elliott Masie Learning 2007, Orlando, FL, November 2007.
  59. “Real Time Game Design”. Led 4 Champlain students in 3 day game design jam to build two open source content learning games on “pandemic awareness” and “new, young employees navigating joining a business environment” for business learning executives, Elliott Masie Learning 2007, Orlando, FL, November 2007.
  60. “Learning and Games”. Co-organizer and speaker/discussion leader with John Abele, Game Change Summit, Kingbridge Centre, Toronto, ON, CA, March 2007.
  61. “Acceptance speech, Dr. Roger Perry Chair”. Champlain College Convocation, September 2006.
  62. “What Educators Can Learn from Game Developers”. Presenter at Reaching Today’s Students: Integrating New technology into the Classroom, Champlain College, Burlington, VT, June 2007.
  63. “Let’s Play: The role and value of games and simulations in education!”. Panelist at Society for Information Technology & Teacher Education International (SITE) Conference, Educause Phoenix, AZ March 2005.
  64. Dynamic Landscapes I and II, Initial co-founder, presenter and organizer, the mission of this 2-day statewide conference is to explore best practices in educational technology. Vermont K-12 and higher education faculty and administrators attend it. Workshops are offered on the following categories: Leadership, Student-Centered Teaching, Content, Standards/Curriculum Resources, Assessment, and Distance Education/Learning. May 2001, 2002.

            Dad giving my favorite speech—at my wedding!

            Speaking as a panelist on Positive Impact Games at MIGS, photo by Jason Della Rocca

            Being interviewed on NiteBeat in Boston

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